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Adventure

Sumatra – Fate of Yandi: An Outstanding Trip into the Indonesian Jungle

Actually, Virtual SEA is indeed a platform for games from Southeast Asia. Rarely enough, however, Southeast Asia is used as a venue for games from other regions. The British studio Cloak and Dagger Games dares to leave well-known settings and publishes with Sumatra – Fate of Yandi a point’n click adventure set in Indonesia. We would like to take this opportunity to take a closer look at the game.

Casual 0

Quick Review: Nightstream

Nightstream is in its core an endless runner game, as players take control of a runner who is surfing the stream on hoverboards (shouldn’t they be called hovers instead?). Various levels represent the stream’s tube-like architecture in which the runners must avoid traps, collect orbs and power-ups as well as fight enemies. The game is super-fast, so quick reflexes are necessary to reach the end of each level. Fair reset points and the ability to ride the tube in 180 degrees are helpful to that task.

Action-RPG 0

Quick Review: Monster Slayers

Monster Slayers! “What a generic title for a videogame.”, was probably the first thing we thought when we heard about this game. But its tagline intrigued us: A Deckbuilding Roguelike Adventure. This combination of probably some of the most popular genres today seems worth a look. Is it a great mixture of all those or simply a potpourri of half-baked ideas to jump on a hype train? While Monster Slayers has originally been released on PC by Malaysian developer Nerdook in 2017, we are now looking at the recently ported version for the Nintendo Switch.

Early Access 0

Quick Review: Retrograde Arena

Some games are easy to learn and easy to play. Then, there are games that are easy to learn but hard to master. And then, there is Retrograde Arena by Indonesian team Freemergency.

Game development 0

Gamescom 2019: All the Games from Southeast Asia

Gamescom 2019 has just closed its doors and it is time for Virtual SEA to look back at the best games from Southeast Asia showcased at the world’s biggest consumer […]

Adventure 0

Towertale reaches high

Towertale by Misou Games is an ambitious project for a dev team of only five people. A sidescrolling hardcore boss rush about four adventurers fighting their way up a wish-granting tower, the game boasts a story mode for each adventurer, complete with their own unique dialogue, endings, and cutscenes, and a free mode that lets players fight any unlocked boss with any unlocked character. It certainly aims high, and I’m glad to report that Towertale actually hits its lofty goals. Mostly.

Indonesia 0

Jurit Malam: Creepy cosplay or saucy slop?

Gambir Studio recently completed the development of their mobile horror game in collaboration with Indonesian cosplayer Lola Zieta. Are you curious about the quality of this unlikely cooperation? Check out the following review!

Adventure 0

Sumatra – Fate of Yandi: An Outstanding Trip into the Indonesian Jungle

Actually, Virtual SEA is indeed a platform for games from Southeast Asia. Rarely enough, however, Southeast Asia is used as a venue for games from other regions. The British studio Cloak and Dagger Games dares to leave well-known settings and publishes with Sumatra – Fate of Yandi a point’n click adventure set in Indonesia. We would like to take this opportunity to take a closer look at the game.

Casual 0

Quick Review: Nightstream

Nightstream is in its core an endless runner game, as players take control of a runner who is surfing the stream on hoverboards (shouldn’t they be called hovers instead?). Various levels represent the stream’s tube-like architecture in which the runners must avoid traps, collect orbs and power-ups as well as fight enemies. The game is super-fast, so quick reflexes are necessary to reach the end of each level. Fair reset points and the ability to ride the tube in 180 degrees are helpful to that task.

Action-RPG 0

Quick Review: Monster Slayers

Monster Slayers! “What a generic title for a videogame.”, was probably the first thing we thought when we heard about this game. But its tagline intrigued us: A Deckbuilding Roguelike Adventure. This combination of probably some of the most popular genres today seems worth a look. Is it a great mixture of all those or simply a potpourri of half-baked ideas to jump on a hype train? While Monster Slayers has originally been released on PC by Malaysian developer Nerdook in 2017, we are now looking at the recently ported version for the Nintendo Switch.

Adventure 0

Towertale reaches high

Towertale by Misou Games is an ambitious project for a dev team of only five people. A sidescrolling hardcore boss rush about four adventurers fighting their way up a wish-granting tower, the game boasts a story mode for each adventurer, complete with their own unique dialogue, endings, and cutscenes, and a free mode that lets players fight any unlocked boss with any unlocked character. It certainly aims high, and I’m glad to report that Towertale actually hits its lofty goals. Mostly.

Early Access 0

In CryoFall, rogue players take “mi casa es su casa” way too serious

CryoFall is a 2D survival game by AtomicTorch Studio (Singapore) out on Early Access, where you and a few dozen other humans crash land into an alien world and attempt to rebuild civilization. The scope of this game is honestly quite impressive coming from the perspective of someone new to survival games. The Tech Tree alone goes from building simple campfires to rolling through the alien world in full on power armor toting sci-fi weaponry, and the game apparently boasts the ability to be able to form entire cities with a working currency. The latter part, I, unfortunately, have not yet seen, mostly due to the small number of players in the servers who all who haven’t exactly made efforts to be friendly.

Game development 0

A MAZE Festival 2019: Political Game “Duloga” from the Philippines showcased in Berlin

As part of the Berlin gamesweek, this year’s A MAZE festival opened its doors from April 10 to 13 to present talks, workshops and exhibitions from the field of art and culture and playful media. Being the Gamescom’s little artsy-fartsy sister, inclined visitors had the chance to experience mind-blowing VR installations, crazy indie games and other media that go way beyond mainstream gaming. Main topics were inclusion, politics, playfulness, and experimental visuals – all of it with a great and wide international focus

1. Country 0

She Remembered Caterpillars: A Challenging and Philosophical Approach to Death and Grief

Transferring own biographies and emotional experiences into videogames has been a hit and miss so far. One of the challenges is to make the story fit with the gameplay. We can often discover a discrepancy between both parts, leaving the narrative and the interactive elements in dissonance. With “She Remembered Caterpillars”, we see another attempt to link the heartbreaking testimony of Malaysian writer Cassandra Khaw with a clever puzzle mechanic. Does it succeed to deliver a satisfying union?

Malaysia 0

Itch.io Spotlight: Waker

Waker is minimalism. This shoot’em-up comes with clear and simple graphics and basically consists of lines and lights of various colors. Players control a vessel, try to dodge millions of projectiles while shooting the “enemy”. To do so, it isn’t simply enough to spam the shoot button, but players must target their foes until the weapon lock-on is activated.

Indonesia 0

A Masterful Tale of Nature and Indonesian Mythology: She & The Light Bearer

If you have been playing videogames for a while, you will undoubtedly encounter a certain fatigue either of recurring gameplay or – as in the author’s case – of uninspired recycling of settings, topics or locations. Is seems like the videogames industry is repeatedly offering the same experiences inspired by either North American or Japanese cultures and regions. Here at Virtual SEA, we strongly believe that game developers from under-represented areas of world such as Southeast Asia can offer new and refreshing ideas to videogames. Can She & The LightBearer from Indonesian studio Mojiken satisfy this expectation?

Malaysia 0

SIMULACRA: Pipe Dreams is a comment on gaming addiction (and peeing birds)

Simulacra: Pipe Dreams is another found-phone-game and a successor to Simulacra as well as Sara Is Missing from Kaigan Games. All games have in common that they simulate a phone in your phone. This idea, which can also be found in several other mobile games like A Normal Lost Phone, helps to get more involved into the game – the immersion rises. So, also this spin-off of Simulacra feels and behaves like a phone of a nameless person or like “your” phone.