A bit surprisingly, Thailand-based studio Urnique just unveiled several new games during an in-house stream on YouTube. The development studio landed a notable success in 2020 with their time manipulation puzzler Timelie, which raised the question of what the developers would be working on now.
The Signal State combines several geeky topics: Reckoner Industries from Singapore – with publisher The Iterative Collective – created a puzzle and simulation game inspired by modular synthesizers. If you’ve ever listened to artists of electronic synth music like Rival Consoles or watched a video of Red Means Recording, you might have stumbled upon these technical miracle boxes in music.
The apocalypse is over, but the world lies in shatters, and now it is up to a few people to rebuild it. A typical trope of such post-apocalyptic scenarios is the recycling of old technologies. But did knowledge of these machines survive the disaster? In The Signal State, we take on the role of a technician who acquires this knowledge step by step.
Ever since the rise of independent developers, 2D games have been resurrected to their former glory and beyond. Previously synonymous with platforming games, 2D mediums have been used in a wider variety of genres lately, including horror. Games like Limbo, Inside, Detention, and Lone Survivor have proven that 2D games can be terrifying too. Now, Philippines-based studio Colideas Games tries to take on the genre with their debut game Shadows: Cradle Island.
With an influx of indie visual novels and interactive fiction in the market today, creators are finding ways to set themselves apart from the crowd. Sarawak blends the worlds of a Hercule Poirot detective novel and the city-hopping narrative adventure 80 Days, but does it effectively bring players from Oxford to Kuching? Read on to find out.