Gamescom 2019 has just closed its doors and it is time for Virtual SEA to look back at the best games from Southeast Asia showcased at the world’s biggest consumer […]
Towertale by Misou Games is an ambitious project for a dev team of only five people. A sidescrolling hardcore boss rush about four adventurers fighting their way up a wish-granting tower, the game boasts a story mode for each adventurer, complete with their own unique dialogue, endings, and cutscenes, and a free mode that lets players fight any unlocked boss with any unlocked character. It certainly aims high, and I’m glad to report that Towertale actually hits its lofty goals. Mostly.
As part of the Berlin gamesweek, this year’s A MAZE festival opened its doors from April 10 to 13 to present talks, workshops and exhibitions from the field of art and culture and playful media. Being the Gamescom’s little artsy-fartsy sister, inclined visitors had the chance to experience mind-blowing VR installations, crazy indie games and other media that go way beyond mainstream gaming. Main topics were inclusion, politics, playfulness, and experimental visuals – all of it with a great and wide international focus
Tower Fortress: This 2D roguelike from the Philippines will make you scream and laugh – In a good way!
Tower Fortress by Filipino game developer Keybol is a hidden gem. With its generic name and the cartoonish 2D pixel look it could be easily seen as one of those quick and dirty indie publications that have flooded the market in recent years. But don’t be mistaken, Tower Fortress is a very addictive platformer that draws inspiration from the roguelike genre and classics such as Sonic the Hedgehog and Metroid.