Due to this year’s pandemic, many gaming events had to be canceled or replaced by online presentations. Therefore, probably more game developers than ever decided to contribute playable versions of their PC games to The Steam Game Festival – Summer Edition 2020. In addition to live streams and Q&As with the developers, the hands-on experience is the main focus of this event. Fortunately, there are also many titles from Southeast Asia, for example from Malaysia, Indonesia, Singapore, the Philippines and Vietnam. So that you don’t lose track of all those games, we have this list of 15+1 game demos from Southeast Asia that you can try out from home and for free between June 16, 2020 (10 AM PDT) and June 22, 2020 (10 AM PDT).
Flickering neon lights. Skyscrapers wherever you look. This city is sinking into a swamp of crime and violence. Right in the middle stands a young woman with colored hair. Pumping electro beat. Slash! Before you know it, a room full of corpses. Welcome to Lithium City. This game feels like a fever dream: confusing, sweat inducing, overwhelming with stimuli and yet somehow gripping. Lithium City manages to combine fun and frustration like no other game without forcing you to put that gamepad down for good if you take the challenge.
Stronger together – this applies not only to many social movements around the world, but also to projects in indie game development. Not only effectiveness but also creativity are boosted when creative people from different countries and cultures come together to develop games together. Southeast Asia is a very diverse region with many cultures, languages, religions and of course also different possibilities and approaches to game development. While individual countries already have a very distinctive development scene, there are also regions in Southeast Asia in which game development plays a subordinate role, if at all.
What do you get when you combine the tactical mechanics of XCOM with the card-based gameplay from Slay the Spire? If it is up to Drix Studios from the Philippines, the result is called Grand Guilds. This concept was also able to find enough fans on Kickstarter and the finished game has now finally been released. You can find out in this review whether Grand Guilds successfully linked the popular mechanics of its role models and how we liked the rest of the game.
We’ve probably all been there. Sometimes, you’re just itching to play a new game, but work and life left you tired and stressed out enough – picking up another 30h epic may seem too big a task. Fortunately, there are lots of great, shorter games out there and plenty of them can be found on Itch.io. Browsing through the site’s extensive library can be a task in itself, however, but we’re here to help. We’ve selected 4 games from our collection of indie games from Southeast Asia you should give a try the next time you’ve got that itch.
Is a good thing worth waiting for? When the Kickstarter campaign for Graywalkers: Purgatory started in September 2014, no one expected the ambitious project would have to face such an odyssey. The first release was announced for 2017, but the game never came out. A good six years after the crowdfunding campaign, the first official version of the post-apocalyptic turn-based role-playing game was finally released in Steam’s Early Access program. We have taken a closer look at Graywalkers: Purgatory and will tell you whether the project has arrived where it was supposed to go.
The end of 2019 is very close, so let’s look forward to the upcoming year! After Vietnam, which gaming highlights await us from the Philippines? The country has been producing many titles of ever-increasing quality for all kinds of platforms and is known as a pioneer for Southeast Asian game development. Among the best games of 2019 from the Philippines were Bayani, Towertale or Love Esquire. Let’s now take a look at some confirmed releases for 2020!
Gamescom 2019 has just closed its doors and it is time for Virtual SEA to look back at the best games from Southeast Asia showcased at the world’s biggest consumer […]
Towertale by Misou Games is an ambitious project for a dev team of only five people. A sidescrolling hardcore boss rush about four adventurers fighting their way up a wish-granting tower, the game boasts a story mode for each adventurer, complete with their own unique dialogue, endings, and cutscenes, and a free mode that lets players fight any unlocked boss with any unlocked character. It certainly aims high, and I’m glad to report that Towertale actually hits its lofty goals. Mostly.
As part of the Berlin gamesweek, this year’s A MAZE festival opened its doors from April 10 to 13 to present talks, workshops and exhibitions from the field of art and culture and playful media. Being the Gamescom’s little artsy-fartsy sister, inclined visitors had the chance to experience mind-blowing VR installations, crazy indie games and other media that go way beyond mainstream gaming. Main topics were inclusion, politics, playfulness, and experimental visuals – all of it with a great and wide international focus
Bayani is a fighting game on a 2D plane with 3D environments, similar to the latest Street Fighter games. It features 8 fighters that are fantasy re-imaginations of heroes and heroines from the Philippines such as writer Jose Rizal or revolutionary Gregoria Alvarez de Jesus. The battle arenas will be inspired by famous landmarks in the Philippines. But that’s not all: Filipino music, collectibles such as the book “Noli me tangere”, unlockable traditional costumes and of course background stories inspired by the history of the Philippines. Ranida Games wants to deliver a truly local game with a gameplay that can reach a global community of players.
Tower Fortress: This 2D roguelike from the Philippines will make you scream and laugh – In a good way!
Tower Fortress by Filipino game developer Keybol is a hidden gem. With its generic name and the cartoonish 2D pixel look it could be easily seen as one of those quick and dirty indie publications that have flooded the market in recent years. But don’t be mistaken, Tower Fortress is a very addictive platformer that draws inspiration from the roguelike genre and classics such as Sonic the Hedgehog and Metroid.
This school evokes memories of imprisonment – and that’s not a bad thing: Academia: School Simulator (Early Access)
Some artists develop a unique style that makes all their work recognizable at first glance. While very common in other art forms, this isn’t particularly the case for video games so far. One of the few exceptions is Ryan Sumo, game artist and co-founder at Filipino indie studio Squeaky Wheel. His previous works include politics simulator Political Animals and BAFTA-winning management game Prison Architect; his style being the defining element in those games. Now, Squeaky Wheel’s newest game is Academia: School Simulator and you can clearly tell it’s another Ryan Sumo work.
The Letter is a visual novel made by Filipino studio Yang Yang Mobile and it takes the consequences of such a chain letter very seriously. The game is inspired by Japanese and Korean ghost stories such as The Grudge or The Ring, so players might have an idea what to expect already.
Southeast Asia’s new gaming hope: Impact Games and their games Praesidium and Noir
Guest Review: Of corrupt crocodiles and meritocratic mice – become the president in “Political Animals”
Review of the political strategy game “Political Animals” by Squeaky Wheel from the Philippines.