Regular customer Freya has a writer’s block. Succubus Lua and the Elf Baileys are unhappily in love. Mermaid Aqua struggles with her self-esteem. These are just a few examples of the characters and stories that play an important role in Coffee Talk. As the owner of a small café that only opens at night, we listen to the stories of our guests, brew the right hot drink and take part in their fate. Coffee Talk is a spectacle of the mundane, a refuge from everyday life – and enchanted us with its warmth.
If you have been playing videogames for a while, you will undoubtedly encounter a certain fatigue either of recurring gameplay or – as in the author’s case – of uninspired recycling of settings, topics or locations. Is seems like the videogames industry is repeatedly offering the same experiences inspired by either North American or Japanese cultures and regions. Here at Virtual SEA, we strongly believe that game developers from under-represented areas of world such as Southeast Asia can offer new and refreshing ideas to videogames. Can She & The LightBearer from Indonesian studio Mojiken satisfy this expectation?