In their childhood days, who hasn’t dreamed of traveling the world as a super detective and chasing bad guys? It was the same with Mark Fillon of General Interactive from Singapore and his dream came true when he first played “Where in the world is Carmen Sandiego?” In the early 90s. Now, many years later, he would like to revive this feeling and create a spiritual successor with Chinatown Detective Agency. You can now support Mark and his international team with this project on Kickstarter. We took a closer look at the alpha demo on the game, so that you know what you’re getting into.
Is a good thing worth waiting for? When the Kickstarter campaign for Graywalkers: Purgatory started in September 2014, no one expected the ambitious project would have to face such an odyssey. The first release was announced for 2017, but the game never came out. A good six years after the crowdfunding campaign, the first official version of the post-apocalyptic turn-based role-playing game was finally released in Steam’s Early Access program. We have taken a closer look at Graywalkers: Purgatory and will tell you whether the project has arrived where it was supposed to go.
What are we afraid of? This is a question every game developer has to ask himself if he wants to make a horror game. For everyone, fear and creep means something different. Popular horror games usually include the elements of terror, psychological horror, and the body horror of blood and intestines. DreadOut2 from Indonesian studio Digital Happiness serves us a splendid horror cocktail that contains all of these elements. However, one thing is decidedly different: it is a thoroughly Indonesian horror game.
The big challenge with most management games is the difficulty that comes with the act of making busywork, fulfilling orders, and organizing tasks engaging gameplay. Some games push your micromanagement skills to the limit, placing you on crazy strict timers. Others allow for some wacky setups, using the comedic power of a roller coaster that launches people into space to keep its players invested.
Regular customer Freya has a writer’s block. Succubus Lua and the Elf Baileys are unhappily in love. Mermaid Aqua struggles with her self-esteem. These are just a few examples of the characters and stories that play an important role in Coffee Talk. As the owner of a small café that only opens at night, we listen to the stories of our guests, brew the right hot drink and take part in their fate. Coffee Talk is a spectacle of the mundane, a refuge from everyday life – and enchanted us with its warmth.
At the end of our series of the most anticipated games 2020, we are going to Thailand. Here are three indie highlights that could not be more different. Here’s why think you should look out for Gunman and The Witch, Timelie and The Last Bug this year.
What games can we expect from the Southeast Asian metropolis of Singapore in 2020? In addition to many new titles from aspiring solo developers and studios, we also note continuity and progress, because some developers have been routinely publishing high-quality games for years. With gamescom asia, Singapore is finally getting a games convention of international format – the perfect stage for game developers from Singapore and all of Southeast Asia. You can read which games we think are particularly noteworthy now.
It’s clear that inspiration for this game was the popular platform adventure Limbo. But unlike its role model, Incubo fails to achieve its brilliance. Too immature are the mechanics, too dirty the programming and too simple the style. Nevertheless, Incubo is perfect for those who are not afraid of any challenge and are interested in scary stories outside the mainstream.
Actually, Virtual SEA is indeed a platform for games from Southeast Asia. Rarely enough, however, Southeast Asia is used as a venue for games from other regions. The British studio Cloak and Dagger Games dares to leave well-known settings and publishes with Sumatra – Fate of Yandi a point’n click adventure set in Indonesia. We would like to take this opportunity to take a closer look at the game.
Monster Slayers! “What a generic title for a videogame.”, was probably the first thing we thought when we heard about this game. But its tagline intrigued us: A Deckbuilding Roguelike Adventure. This combination of probably some of the most popular genres today seems worth a look. Is it a great mixture of all those or simply a potpourri of half-baked ideas to jump on a hype train? While Monster Slayers has originally been released on PC by Malaysian developer Nerdook in 2017, we are now looking at the recently ported version for the Nintendo Switch.
Some games are easy to learn and easy to play. Then, there are games that are easy to learn but hard to master. And then, there is Retrograde Arena by Indonesian team Freemergency.
Towertale by Misou Games is an ambitious project for a dev team of only five people. A sidescrolling hardcore boss rush about four adventurers fighting their way up a wish-granting tower, the game boasts a story mode for each adventurer, complete with their own unique dialogue, endings, and cutscenes, and a free mode that lets players fight any unlocked boss with any unlocked character. It certainly aims high, and I’m glad to report that Towertale actually hits its lofty goals. Mostly.
Pamali, which means abstinence, prohibition or things that should not be done at a certain place or time because they can cause evil.
To sum it up, WanderjahR is a really hard game with nearly no story and a main focus on the new gameplay approach. If you can deal witch this and won’t back off when the enemies feel overpowered and unbearable – or you are used to this from soulslike or roguelike games–, then you should give it a try. Otherwise you should just … “walk away”.
All in all, “Jump, Step, Step” is a charming little game, which offers challenges for both puzzle lovers and more casual players. And of course, there’s Bob the bot. Bob is great.
In ‘Home Sweet Home’, we have to think of ways to survive, by being stealthy, hiding from evil spirits and also solving some puzzles. The storyline is unique, and I think it’s one of the freshest story-lines I’ve ever played in Asian horror games.