November 8, 2022

Andreas Betsche

Hell never looked prettier thanks to Spirit Mancer’s pixel art

November 8, 2022 | Andreas Betsche

We are Sebastian, a modern-day demon hunter, and somehow we are trapped in this colorful pixel world called Inferno. Since the nasty demon queen has gone to war against the human world, we are now fighting through the underworld and defeating countless monsters, and other hell spawns. That’s the premise of Spirit Mancer, the new game from Thailand’s Sunny Syrup Studio.

It all sounds very somber and severe if it weren’t for the colorful graphic style mentioned at the beginning, which doesn’t really want to go with the menacing hell setting. A successful break in style because the pixel graphics are extremely nicely drawn and skilfully animated.

Regarding gameplay, the 2D hack&slash deck builder is greatly inspired by its genre colleagues. Our skills are determined by the cards we first put together as a deck. The game’s highlight is that we can not only fight but also capture demons. The monsters tamed in this way can be used in battle.

Spirit Mancer will include more than 50 monsters, which we can fight and collect with over 100 skills. However, we don’t only rely on magic, the versatile Sebastian also has a whole arsenal of guns at his disposal that we can put to the test in at least eight levels.

We tried out Spirit Mancer at gamescom asia 2022 and were immediately impressed by the beautiful and fluid style. The combat system also felt impactful and precise.Due to the many game mechanics and options, however, we were also a bit overwhelmed by all the gameplay possibilities. Here, the studio has to be careful to get genre newcomers on board too!

Spirit Mancer will be released for both PC (Steam) and Nintendo Switch. A Kickstarter campaign is currently running, where you can support the developers to complete their pixelated infernal adventure.

Andreas Betsche

Andreas Betsche founded Virtual SEA in early 2016 after researching Cambodian mobile games for his Master’s thesis. He has a background in Southeast Asia studies and has worked and lived in Cambodia, Malaysia, and Indonesia. Since he has been actively playing games since the early 90s, combing both worlds in Virtual SEA brought together both of his passions.

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