Not Your Usual Bali Experience: Escape from Naraka

With their first game, the developers from Xelo Games want to take us into a mystical world full of ancient gods and monsters. Escape from Naraka, initially known as Leyak, takes us into a temple inspired by the Hindu cultures of Bali, from which we must seek a way out. From the first-person perspective, we […]

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‘When The Past Was Around’ is the game we desperately needed in these stressful pandemic times

Sometimes it’s only short moments that have a big impact: When The Past Is Around is just a short game, but rarely has the experience been so impressive and emotional. This point ‘n click adventure by Mojiken Studio from Indonesia tells a story about love, loss, pain, and moving on, which doesn’t get lost in depression but also manages to remember and celebrate the beautiful things in life.

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Clear the stage for Stagehands! and The Iterative Collective

In Stagehands! we take on the tasks of a backstage crew in the film or theater business. Our job is to prepare the stage for the production. This works best with teamwork and so Stagehands! Will be a co-op game for 2 to 4 players in local and online mode. Together we create backdrops, put the scenes in the right light, and move stage elements to their correct place – always with a wicked timer ticking down!

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A Day Without Me: There’s a fine line between mystery and confusion

Waking up and leaving the house is just the beginning of the nightmare the player goes through in A Day Without Me, the debut of Gamecom Team. You get out of bed and must find out about your existence in an empty, chaotic neighborhood. Following a vibrating noise through the doors of your house and after finally switching it off, you’ll find yourself in front of a demonic ritual circle. The other doors are locked, protected by devils’ faces on the door plate. What the heck is going on…?

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gamescom 2020

Gamescom 2020: Games from Southeast Asia Roundup

Especially in recent years, the German video expo Gamescom has developed into an important meeting point for game developers from all over the world to present their works to a larger audience. Southeast Asia was also strongly represented last year. Now, the trade fair had to switch to a purely digital concept due to the pandemic. Unlike in the past, the developers were now able to at least save the high travel costs – but does that mean in return that more games from Southeast Asia could be seen and played? We must admit: Compared to last year, there were fewer surprises this time, but a lot of new things from games which were already announced. In this article we will discuss these games and the possible reasons for the cautious participation in general.

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