Towertale by Misou Games is an ambitious project for a dev team of only five people. A sidescrolling hardcore boss rush about four adventurers fighting their way up a wish-granting tower, the game boasts a story mode for each adventurer, complete with their own unique dialogue, endings, and cutscenes, and a free mode that lets players fight any unlocked boss with any unlocked character. It certainly aims high, and I’m glad to report that Towertale actually hits its lofty goals. Mostly.
CryoFall is a 2D survival game by AtomicTorch Studio (Singapore) out on Early Access, where you and a few dozen other humans crash land into an alien world and attempt to rebuild civilization. The scope of this game is honestly quite impressive coming from the perspective of someone new to survival games. The Tech Tree alone goes from building simple campfires to rolling through the alien world in full on power armor toting sci-fi weaponry, and the game apparently boasts the ability to be able to form entire cities with a working currency. The latter part, I, unfortunately, have not yet seen, mostly due to the small number of players in the servers who all who haven’t exactly made efforts to be friendly.
Transferring own biographies and emotional experiences into videogames has been a hit and miss so far. One of the challenges is to make the story fit with the gameplay. We can often discover a discrepancy between both parts, leaving the narrative and the interactive elements in dissonance. With “She Remembered Caterpillars”, we see another attempt to link the heartbreaking testimony of Malaysian writer Cassandra Khaw with a clever puzzle mechanic. Does it succeed to deliver a satisfying union?
When you browse the Steam catalogue, especially the “indie section”, you’ll get quickly overwhelmed by the number of roguelikes available. As another game in that genre, is Dungeon Souls from the Philippines really worth your time?
If you have been playing videogames for a while, you will undoubtedly encounter a certain fatigue either of recurring gameplay or – as in the author’s case – of uninspired recycling of settings, topics or locations. Is seems like the videogames industry is repeatedly offering the same experiences inspired by either North American or Japanese cultures and regions. Here at Virtual SEA, we strongly believe that game developers from under-represented areas of world such as Southeast Asia can offer new and refreshing ideas to videogames. Can She & The LightBearer from Indonesian studio Mojiken satisfy this expectation?
Pamali, which means abstinence, prohibition or things that should not be done at a certain place or time because they can cause evil.
Holy Potatoes! A Spy Story?! Is already the fourth installment in this humorous management simulation series developed by Daylight Studios from Singapore. It is about time to check out what […]
Simulacra: Pipe Dreams is another found-phone-game and a successor to Simulacra as well as Sara Is Missing from Kaigan Games. All games have in common that they simulate a phone in your phone. This idea, which can also be found in several other mobile games like A Normal Lost Phone, helps to get more involved into the game – the immersion rises. So, also this spin-off of Simulacra feels and behaves like a phone of a nameless person or like “your” phone.
Here at Virtual SEA, we are working hard to represent the vast diversity of Southeast Asian video game development. While we give our best at covering as many games as possible through in-deep reviewing, there are still a lot more games that just fall under the table due to simple lack of time and resources (not to mention each of our own piles of shame). Now we want to give credit to all those little gems we played only for too little time to craft a proper review, but which still deserve your attention. This time, we present to you indie games from Singapore and Indonesia. Go and give these games a chance!
Who’s the main protagonist in the Harry Potter universe? Harry himself may be a good guess, he-who-must-not-be-named would make the best antagonist. Honestly, isn’t Hogwarts, the magical school, and home to all of Harry’s adventures the secret star? A school for magical kids with secrets everywhere, astonishing architecture and a curriculum that makes every other study look like boring chores. And then Hogwarts is lead by one of the most characteristic figures of all time: Albus Dumbledore, Headmaster of Hogwarts. Ever since, players all around the world have been waiting to become the head of magical school themselves. And here comes “Valthirian Arc: Hero School Story” to fill this gap.
Silence. A strange ambience. A void. This is what awaits you at the beginning of Memoir, the latest game from Paperdoll Games (Malaysia). You start as a little deer, who must face an unknown quest and is only barely told to awake the ancient kingdom. But, how is he going to that?
Here at Virtual SEA, we are working hard to represent the vast diversity of Southeast Asian video game development. While we give our best at covering as many games as possible through in-deep reviewing, there are still a lot more games that just fall under the table due to simple lack of time and resources (not to mention each of our own piles of shame). Now we want to give credit to all those little gems we played only for too little time to craft a proper review but which still deserve your attention. This time, we present to you indie games from Singapore, Indonesia and Malaysia. Go and give these games a chance!
Nostalgia. That’s what obviously comes to mind when talking about Azure Saga: Pathfinder, the new game of Indonesian developer Masshive Media. It is in most of its aspects a trip down memory lane, reminding of classic Japanese role-playing games. The developers tried to transfer the classic feel of those story-driven games with turn-based combat into a modern costume. That seems to be a trend now, as we have seen other attempts by Southeast Asian studios such as WanderJahR or Legrand Legacy.
Assassin’s Creed Origins – Helped by Southeast Asian Game Developers, Ubisoft delivers a new Open World Highlight
Ubisoft has completely changed the mechanism of Assassin’s Creed Origins and is much different from the previous series. I really liked the changes, but not all of them. The process of leveling and also the short storyline made my game experience less enjoyable in some moments. But in terms of exploration, I must admit that Assassins Creed Origins provided me with a more immersive experience. Ubisoft really made real the dreams of open-world gaming enthusiasts in this latest entry.
Stifled is a great and interesting experience, because it is different than other. But on the other hand, the story leaves much room for speculation – maybe too much. If you’re sensitive to this topic and you don’t want to risk being disappointed now, I would recommend to grab it for a discount later. Besides that, it is, as I said, a great little horror walking simulator with a surprisingly innovative gameplay mechanic.
Cat Quest could easily be mistaken as a standard casual game at first. Its game mechanics are simple, and the story isn’t very deep. Yet, it achieves to bridge the gap between casual and hardcore RPGs in a very satisfying way through challenging fights, a motivating leveling system and charming characters. Drawing inspiration from older Zelda titles and the aforementioned Skyrim, it delivers an entertaining little adventure that will keep you busy for a few hours and make you laugh a lot along the way.