Nintendo’s Switch console continues to be very successful, not least because many popular games are subsequently ported. So, it’s not surprising that developers Witching Hour and publisher Ysbryd Games from Singapore have also decided to re-release their tactical role-playing game Masquerada: Songs and Shadows for Nintendo’s Little Wonderbox. The game appeared already in May 2019.
For the second time only, the EGX took place in Berlin. As the little sister of the main event from the UK, the EGX Berlin has proved to be a small, but fine gaming event for interesting indies. The EGX pulls its great strength in comparison to big competitors like the Gamescom from its family-friendly environment, short distances and waiting times as well as an altogether relaxed visit. Although blockbusters such as Cyberpunk 2077 and Final Fantasy 7 Remake were also presented and were largely playable themselves, the focus was, as in the year before, on the small indie pearls. At least half of the show floor was dedicated to these games and there was one or the other highlight to discover and try out. In addition to many German and European projects, two games from Southeast Asia also found their way to the EGX Berlin 2019. We at Virtual SEA seized this opportunity to send Andreas to the event to try out these two titles for you.
Actually, Virtual SEA is indeed a platform for games from Southeast Asia. Rarely enough, however, Southeast Asia is used as a venue for games from other regions. The British studio Cloak and Dagger Games dares to leave well-known settings and publishes with Sumatra – Fate of Yandi a point’n click adventure set in Indonesia. We would like to take this opportunity to take a closer look at the game.
Monster Slayers! “What a generic title for a videogame.”, was probably the first thing we thought when we heard about this game. But its tagline intrigued us: A Deckbuilding Roguelike Adventure. This combination of probably some of the most popular genres today seems worth a look. Is it a great mixture of all those or simply a potpourri of half-baked ideas to jump on a hype train? While Monster Slayers has originally been released on PC by Malaysian developer Nerdook in 2017, we are now looking at the recently ported version for the Nintendo Switch.
Some games are easy to learn and easy to play. Then, there are games that are easy to learn but hard to master. And then, there is Retrograde Arena by Indonesian team Freemergency.
CryoFall is a 2D survival game by AtomicTorch Studio (Singapore) out on Early Access, where you and a few dozen other humans crash land into an alien world and attempt to rebuild civilization. The scope of this game is honestly quite impressive coming from the perspective of someone new to survival games. The Tech Tree alone goes from building simple campfires to rolling through the alien world in full on power armor toting sci-fi weaponry, and the game apparently boasts the ability to be able to form entire cities with a working currency. The latter part, I, unfortunately, have not yet seen, mostly due to the small number of players in the servers who all who haven’t exactly made efforts to be friendly.
As part of the Berlin gamesweek, this year’s A MAZE festival opened its doors from April 10 to 13 to present talks, workshops and exhibitions from the field of art and culture and playful media. Being the Gamescom’s little artsy-fartsy sister, inclined visitors had the chance to experience mind-blowing VR installations, crazy indie games and other media that go way beyond mainstream gaming. Main topics were inclusion, politics, playfulness, and experimental visuals – all of it with a great and wide international focus
Transferring own biographies and emotional experiences into videogames has been a hit and miss so far. One of the challenges is to make the story fit with the gameplay. We can often discover a discrepancy between both parts, leaving the narrative and the interactive elements in dissonance. With “She Remembered Caterpillars”, we see another attempt to link the heartbreaking testimony of Malaysian writer Cassandra Khaw with a clever puzzle mechanic. Does it succeed to deliver a satisfying union?
When you browse the Steam catalogue, especially the “indie section”, you’ll get quickly overwhelmed by the number of roguelikes available. As another game in that genre, is Dungeon Souls from the Philippines really worth your time?
Waker is minimalism. This shoot’em-up comes with clear and simple graphics and basically consists of lines and lights of various colors. Players control a vessel, try to dodge millions of projectiles while shooting the “enemy”. To do so, it isn’t simply enough to spam the shoot button, but players must target their foes until the weapon lock-on is activated.
If you have been playing videogames for a while, you will undoubtedly encounter a certain fatigue either of recurring gameplay or – as in the author’s case – of uninspired recycling of settings, topics or locations. Is seems like the videogames industry is repeatedly offering the same experiences inspired by either North American or Japanese cultures and regions. Here at Virtual SEA, we strongly believe that game developers from under-represented areas of world such as Southeast Asia can offer new and refreshing ideas to videogames. Can She & The LightBearer from Indonesian studio Mojiken satisfy this expectation?
Pamali, which means abstinence, prohibition or things that should not be done at a certain place or time because they can cause evil.
Holy Potatoes! A Spy Story?! Is already the fourth installment in this humorous management simulation series developed by Daylight Studios from Singapore. It is about time to check out what […]
Here at Virtual SEA, we are working hard to represent the vast diversity of Southeast Asian video game development. While we give our best at covering as many games as possible through in-deep reviewing, there are still a lot more games that just fall under the table due to simple lack of time and resources (not to mention each of our own piles of shame). Now we want to give credit to all those little gems we played only for too little time to craft a proper review, but which still deserve your attention. This time, we present to you indie games from Singapore and Indonesia. Go and give these games a chance!
Here at Virtual SEA, we are working hard to represent the vast diversity of Southeast Asian video game development. While we give our best at covering as many games as possible through in-deep reviewing, there are still a lot more games that just fall under the table due to simple lack of time and resources (not to mention each of our own piles of shame). Now we want to give credit to all those little gems we played only for too little time to craft a proper review but which still deserve your attention. This time, we present to you indie games from Singapore, Indonesia and Malaysia. Go and give these games a chance!
Nostalgia. That’s what obviously comes to mind when talking about Azure Saga: Pathfinder, the new game of Indonesian developer Masshive Media. It is in most of its aspects a trip down memory lane, reminding of classic Japanese role-playing games. The developers tried to transfer the classic feel of those story-driven games with turn-based combat into a modern costume. That seems to be a trend now, as we have seen other attempts by Southeast Asian studios such as WanderJahR or Legrand Legacy.