As part of devcom 2020, the official developer conference of Gamescom, the Indonesian development studio Anantarupa presented its MOBA Lokapala to a wider audience. Lokapala combines classic MOBA gameplay with the cultural and mythological influences of Indonesia and Southeast Asia. Players can throw themselves into the 5vs5 battles with characters based on heroes from a wide range of Southeast Asian myths.
Especially in recent years, the German video expo Gamescom has developed into an important meeting point for game developers from all over the world to present their works to a larger audience. Southeast Asia was also strongly represented last year. Now, the trade fair had to switch to a purely digital concept due to the pandemic. Unlike in the past, the developers were now able to at least save the high travel costs – but does that mean in return that more games from Southeast Asia could be seen and played? We must admit: Compared to last year, there were fewer surprises this time, but a lot of new things from games which were already announced. In this article we will discuss these games and the possible reasons for the cautious participation in general.
Stronger together – this applies not only to many social movements around the world, but also to projects in indie game development. Not only effectiveness but also creativity are boosted when creative people from different countries and cultures come together to develop games together. Southeast Asia is a very diverse region with many cultures, languages, religions and of course also different possibilities and approaches to game development. While individual countries already have a very distinctive development scene, there are also regions in Southeast Asia in which game development plays a subordinate role, if at all.
Rocky Rampage: Wreck ’em Up is an arcade game for mobile devices (Android and iOS) in which we try to launch our “hero” Mr. Boulder boulder through a level at the most dizzying speed possible. He doesn’t run himself, but is rather catapulted through the air like a wrecking ball. He constantly loses speed and ultimately just comes to a stop like a rock. However, the goal is to get particularly far, or to defeat the final boss of each level by bumping into it.
Due to the current corona pandemic, UOW Malaysia KDU has decided to have this year’s summer showcase of its student projects take place digitally. It is an ideal opportunity for us to introduce you to the games made by students of the Bachelor of Game Development at the School of Computing & Creative Media. It is impressive what Malaysia’s future game designers have achieved already: from a culturally inspired point & click adventure, to a musical brawler or even a Souls-like, everything is there to delight a gaming enthusiast’s heart and what’s the best: all games can be downloaded free of charge, the links can be found below. We have picked five highlights for you, but the other projects are also definitely worth a look.
The time has come to look at the upcoming games from Malaysia. If you check out our list, you might not even know where to start. In any case, there is something for every gamer, whether on playing on console, PC or mobile device – so let’s go!
Lately, our wordsmith Andreas has been commuting by subway frequently and therefore has more time to play on his mobile phones.This short mobile game mash-up features three gems from Southeast Asia that entertain him every day on the way to work!
Nightstream is in its core an endless runner game, as players take control of a runner who is surfing the stream on hoverboards (shouldn’t they be called hovers instead?). Various levels represent the stream’s tube-like architecture in which the runners must avoid traps, collect orbs and power-ups as well as fight enemies. The game is super-fast, so quick reflexes are necessary to reach the end of each level. Fair reset points and the ability to ride the tube in 180 degrees are helpful to that task.
Gambir Studio recently completed the development of their mobile horror game in collaboration with Indonesian cosplayer Lola Zieta. Are you curious about the quality of this unlikely cooperation? Check out the following review!
There are a few moments most people never forget in their lives. The first day in a new school is possibly one of them – for the best or the […]
In Cinema 14, players take over the role of a girl falling asleep during a show and awakening being trapped in a deserted movie theater. By choosing the seat of a long-lost child, she unknowingly triggered a deadly curse. Now, she needs to unravel the mysteries of the child’s fate, reconstruct the events and escape the cinema. Since the game is made in Malaysia it features many references to Malaysian cultures and mythologies, which adds a nice touch to an otherwise interesting but common storyline.
Here at Virtual SEA, we are working hard to represent the vast diversity of Southeast Asian video game development. While we give our best at covering as many games as possible through in-deep reviewing, there are still a lot more games that just fall under the table due to simple lack of time and resources (not to mention each of our own piles of shame). Now we want to give credit to all those little gems we played only for too little time to craft a proper review, but which still deserve your attention. This time, we present to you indie games from Singapore and Indonesia. Go and give these games a chance!
Players take control of a submarine and are thrown into this devastating world. At its core, Earth Atlantis is an arcade-style shoot ‘em up in which you explore under water areas in search for better weaponry and huge underwater creatures. The game’s focus is on boss battles with ever increasing difficulties. To fight those impressive monsters, it is necessary to develop quick reflexes and to acquire the right weapon. In traditional side-scrolling method, the submarine can be controlled in a 2D plane from left to right and up and down. By exploring the world and fighting smaller enemies, players can upgrade their subs and unlock powerful weapons.
Here at Virtual SEA, we are working hard to represent the vast diversity of Southeast Asian video game development. While we give our best at covering as many games as possible through in-deep reviewing, there are still a lot more games that just fall under the table due to simple lack of time and resources (not to mention each of our own piles of shame). Now we want to give credit to all those little gems we played only for too little time to craft a proper review but which still deserve your attention. This time, we present to you indie games from Singapore, Indonesia and Malaysia. Go and give these games a chance!
Cat Quest could easily be mistaken as a standard casual game at first. Its game mechanics are simple, and the story isn’t very deep. Yet, it achieves to bridge the gap between casual and hardcore RPGs in a very satisfying way through challenging fights, a motivating leveling system and charming characters. Drawing inspiration from older Zelda titles and the aforementioned Skyrim, it delivers an entertaining little adventure that will keep you busy for a few hours and make you laugh a lot along the way.
Tower Fortress: This 2D roguelike from the Philippines will make you scream and laugh – In a good way!
Tower Fortress by Filipino game developer Keybol is a hidden gem. With its generic name and the cartoonish 2D pixel look it could be easily seen as one of those quick and dirty indie publications that have flooded the market in recent years. But don’t be mistaken, Tower Fortress is a very addictive platformer that draws inspiration from the roguelike genre and classics such as Sonic the Hedgehog and Metroid.