Towertale by Misou Games is an ambitious project for a dev team of only five people. A sidescrolling hardcore boss rush about four adventurers fighting their way up a wish-granting tower, the game boasts a story mode for each adventurer, complete with their own unique dialogue, endings, and cutscenes, and a free mode that lets players fight any unlocked boss with any unlocked character. It certainly aims high, and I’m glad to report that Towertale actually hits its lofty goals. Mostly.
As part of the Berlin gamesweek, this year’s A MAZE festival opened its doors from April 10 to 13 to present talks, workshops and exhibitions from the field of art and culture and playful media. Being the Gamescom’s little artsy-fartsy sister, inclined visitors had the chance to experience mind-blowing VR installations, crazy indie games and other media that go way beyond mainstream gaming. Main topics were inclusion, politics, playfulness, and experimental visuals – all of it with a great and wide international focus
When you browse the Steam catalogue, especially the “indie section”, you’ll get quickly overwhelmed by the number of roguelikes available. As another game in that genre, is Dungeon Souls from the Philippines really worth your time?
Bayani is a fighting game on a 2D plane with 3D environments, similar to the latest Street Fighter games. It features 8 fighters that are fantasy re-imaginations of heroes and heroines from the Philippines such as writer Jose Rizal or revolutionary Gregoria Alvarez de Jesus. The battle arenas will be inspired by famous landmarks in the Philippines. But that’s not all: Filipino music, collectibles such as the book “Noli me tangere”, unlockable traditional costumes and of course background stories inspired by the history of the Philippines. Ranida Games wants to deliver a truly local game with a gameplay that can reach a global community of players.
We want to give credit to all those little gems we played only for too little time for a proper review but still deserve your attention. This time we present to you indie games from Singapore, the Philippines, Vietnam and Malaysia.
Assassin’s Creed Origins – Helped by Southeast Asian Game Developers, Ubisoft delivers a new Open World Highlight
Ubisoft has completely changed the mechanism of Assassin’s Creed Origins and is much different from the previous series. I really liked the changes, but not all of them. The process of leveling and also the short storyline made my game experience less enjoyable in some moments. But in terms of exploration, I must admit that Assassins Creed Origins provided me with a more immersive experience. Ubisoft really made real the dreams of open-world gaming enthusiasts in this latest entry.
This school evokes memories of imprisonment – and that’s not a bad thing: Academia: School Simulator (Early Access)
Some artists develop a unique style that makes all their work recognizable at first glance. While very common in other art forms, this isn’t particularly the case for video games so far. One of the few exceptions is Ryan Sumo, game artist and co-founder at Filipino indie studio Squeaky Wheel. His previous works include politics simulator Political Animals and BAFTA-winning management game Prison Architect; his style being the defining element in those games. Now, Squeaky Wheel’s newest game is Academia: School Simulator and you can clearly tell it’s another Ryan Sumo work.
Mayari accomplishes on mobile what others are unable to do on more advanced platforms: traveling to a mystical world by means of imagination. It lets the player delve into the mythological world of the Philippines by using simple mechanics, beautifully handcrafted panoramas and a tantalizing soundtrack. Mayari is far more than just a game, it’s a unique visualization of ancient myths translated into modern media. It stands exemplary for a culturally inspired game.
The Letter is a visual novel made by Filipino studio Yang Yang Mobile and it takes the consequences of such a chain letter very seriously. The game is inspired by Japanese and Korean ghost stories such as The Grudge or The Ring, so players might have an idea what to expect already.
Steam Greenlight is dead! After almost 5 years, Valve closes down its community driven publishing system in favour of a new system, called Steam Direct, with the goal to increase the quality of the published games and to avoid fraud. Steam Direct will go live June 13th, which still gives us some time to take a look at the most recent – and last- contributions from Southeast East Asian game developers. This time, we have a wide variety of games from Indonesia, Vietnam, Singapore and the Philippines. Let’s hope we will still see some of these games on Steam later!
Southeast Asia’s new gaming hope: Impact Games and their games Praesidium and Noir
Here are the nominees from Southeast Asia for the 13th Global IMGA Awards.
Dreamlords Digital, based in the Philippines and the USA, just announced that their tactical and turn-based role-playing game Graywalkers: Purgatory will enter Steam’s early access program in the first quarter of 2017.
Guest Review: Of corrupt crocodiles and meritocratic mice – become the president in “Political Animals”
Review of the political strategy game “Political Animals” by Squeaky Wheel from the Philippines.
Yang Yang Mobile’s ‘The Letter’ is a visual novel with horror elements from the Philippines.
Updated list of pc games on Steam Greenlight made in Southeast Asia.